USB Warm Gadgets

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ValueRays® USB Hand Warmers - Infrared Heaters - The Healthy Way to Use the Computer!

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Saturday, April 25, 2009

USB Warm Gadgets on Wholesale Central - HIGH QUALITY - LOW PRICES

Wholesale Prices for ValueRays
If you have a store, website, boutique, gift shop and want to resell ValueRays USB Warm Gadgets, look no further. IGMproducts.com in partnership with ValueRays brand is now offering wholesale purchases online. How convenient is that? All you need to do is visit the WARM MOUSE (IGMproducts.com) Wholesale Central Online Store and place an order. It's easy and simple. And, you can do it without completing any applications or making any phone calls! Just shop online whenever you have time!

Minimum purchase is required for wholesale orders and the profit margin is excellent for resellers. Buy wholesale from a 15 year online ecommerce veteran, i-GlobalMall.com, Inc.

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Sunday, April 19, 2009

How USB Ports Work


The ValueRays® USB Infrared Heat Mouse Pad includes a 4-Port USB Hub. Available online for $29.95 includes free shipping and no sales tax. Best Deal Online!
by Marshall Brain from How Stuff Works

Just about any computer that you buy today comes with one or more Universal Serial Bus connectors on the back. These USB connectors let you attach everything from mice to printers to your computer quickly and easily. The operating system supports USB as well, so the installation of the device drivers is quick and easy, too. Compared to other ways of connecting devices to your computer (including parallel ports, serial ports and special cards that you install inside the computer's case), USB devices are incredibly simple!

In this article, we will look at USB ports from both a user and a technical standpoint. You will learn why the USB system is so flexible and how it is able to support so many devices so easily -- it's truly an amazing system!

Anyone who has been around computers for more than two or three years knows the problem that the Universal Serial Bus is trying to solve -- in the past, connecting devices to computers has been a real headache!

Printers connected to parallel printer ports, and most computers only came with one. Things like Zip drives, which need a high-speed connection into the computer, would use the parallel port as well, often with limited success and not much speed.

Modems used the serial port, but so did some printers and a variety of odd things like Palm Pilots and digital cameras. Most computers have at most two serial ports, and they are very slow in most cases.

Devices that needed faster connections came with their own cards, which had to fit in a card slot inside the computer's case. Unfortunately, the number of card slots is limited and you needed a Ph.D. to install the software for some of the cards. The goal of USB is to end all of these headaches. The Universal Serial Bus gives you a single, standardized, easy-to-use way to connect up to 127 devices to a computer.

Just about every peripheral made now comes in a USB version. A sample list of USB devices that you can buy today includes:

Printers
Scanners
Mice
Joysticks
Flight yokes
Digital cameras
Webcams
Scientific data acquisition devices
Modems
Speakers
Telephones
Video phones
Storage devices such as Zip drives
Network connections
USB cables and connectors that allow your computer to communicate with these devices.

USB Cables and Connectors
Connecting a USB device to a computer is simple -- you find the USB connector on the back of your machine and plug the USB connector into it.

If it is a new device, the operating system auto-detects it and asks for the driver disk. If the device has already been installed, the computer activates it and starts talking to it. USB devices can be connected and disconnected at any time.

Many USB devices come with their own built-in cable, and the cable has an "A" connection on it. If not, then the device has a socket on it that accepts a USB "B" connector.

The USB standard uses "A" and "B" connectors to avoid confusion:

"A" connectors head "upstream" toward the computer.
"B" connectors head "downstream" and connect to individual devices.
By using different connectors on the upstream and downstream end, it is impossible to ever get confused -- if you connect any USB cable's "B" connector into a device, you know that it will work. Similarly, you can plug any "A" connector into any "A" socket and know that it will work.

USB Hubs
Most computers that you buy today come with one or two USB sockets. With so many USB devices on the market today, you easily run out of sockets very quickly. For example, on the computer that I am typing on right now, I have a USB printer, a USB scanner, a USB Webcam and a USB network connection. My computer has only one USB connector on it, so the obvious question is, "How do you hook up all the devices?"

The easy solution to the problem is to buy an inexpensive USB hub. The USB standard supports up to 127 devices, and USB hubs are a part of the standard.

A hub typically has four new ports, but may have many more. You plug the hub into your computer, and then plug your devices (or other hubs) into the hub. By chaining hubs together, you can build up dozens of available USB ports on a single computer.

Hubs can be powered or unpowered. As you will see on the next page, the USB standard allows for devices to draw their power from their USB connection. Obviously, a high-power device like a printer or scanner will have its own power supply, but low-power devices like mice and digital cameras get their power from the bus in order to simplify them. The power (up to 500 milliamps at 5 volts) comes from the computer. If you have lots of self-powered devices (like printers and scanners), then your hub does not need to be powered -- none of the devices connecting to the hub needs additional power, so the computer can handle it. If you have lots of unpowered devices like mice and cameras, you probably need a powered hub. The hub has its own transformer and it supplies power to the bus so that the devices do not overload the computer's supply.

The USB Process
When the host powers up, it queries all of the devices connected to the bus and assigns each one an address. This process is called enumeration -- devices are also enumerated when they connect to the bus. The host also finds out from each device what type of data transfer it wishes to perform:

Interrupt - A device like a mouse or a keyboard, which will be sending very little data, would choose the interrupt mode.

Bulk - A device like a printer, which receives data in one big packet, uses the bulk transfer mode. A block of data is sent to the printer (in 64-byte chunks) and verified to make sure it is correct.

Isochronous - A streaming device (such as speakers) uses the isochronous mode. Data streams between the device and the host in real-time, and there is no error correction.
The host can also send commands or query parameters with control packets.
As devices are enumerated, the host is keeping track of the total bandwidth that all of the isochronous and interrupt devices are requesting. They can consume up to 90 percent of the 480 Mbps of bandwidth that is available. After 90 percent is used up, the host denies access to any other isochronous or interrupt devices. Control packets and packets for bulk transfers use any bandwidth left over (at least 10 percent).

The Universal Serial Bus divides the available bandwidth into frames, and the host controls the frames. Frames contain 1,500 bytes, and a new frame starts every millisecond. During a frame, isochronous and interrupt devices get a slot so they are guaranteed the bandwidth they need. Bulk and control transfers use whatever space is left. The technical links at the end of the article contain lots of detail if you would like to learn more.

USB Features
The Universal Serial Bus has the following features:

The computer acts as the host.

Up to 127 devices can connect to the host, either directly or by way of USB hubs.

Individual USB cables can run as long as 5 meters; with hubs, devices can be up to 30 meters (six cables' worth) away from the host.

With USB 2.,the bus has a maximum data rate of 480 megabits per second.

A USB cable has two wires for power (+5 volts and ground) and a twisted pair of wires to carry the data.

On the power wires, the computer can supply up to 500 milliamps of power at 5 volts.

Low-power devices (such as mice) can draw their power directly from the bus. High-power devices (such as printers) have their own power supplies and draw minimal power from the bus. Hubs can have their own power supplies to provide power to devices connected to the hub.

USB devices are hot-swappable, meaning you can plug them into the bus and unplug them any time.

Many USB devices can be put to sleep by the host computer when the computer enters a power-saving mode.
The devices connected to a USB port rely on the USB cable to carry power and data.

USB 2.0
The standard for USB version 2.0 was released in April 2000 and serves as an upgrade for USB 1.1.

USB 2.0 (High-speed USB) provides additional bandwidth for multimedia and storage applications and has a data transmission speed 40 times faster than USB 1.1. To allow a smooth transition for both consumers and manufacturers, USB 2.0 has full forward and backward compatibility with original USB devices and works with cables and connectors made for original USB, too.

Supporting three speed modes (1.5, 12 and 480 megabits per second), USB 2.0 supports low-bandwidth devices such as keyboards and mice, as well as high-bandwidth ones like high-resolution Webcams, scanners, printers and high-capacity storage systems. The deployment of USB 2.0 has allowed PC industry leaders to forge ahead with the development of next-generation PC peripherals to complement existing high-performance PCs. The transmission speed of USB 2.0 also facilitates the development of next-generation PCs and applications. In addition to improving functionality and encouraging innovation, USB 2.0 increases the productivity of user applications and allows the user to run multiple PC applications at once or several high-performance peripherals simultaneously.


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Thursday, April 2, 2009

Geek Gifts for Online Shoppers - What to get the Nerd on your list!

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by Anna Miller, IGMproducts.com


Stumped again because you don't know what to get the geek on your gift-giving shopping list?

There are a few new geek gift ideas to use when the office or home work space has a chilly temperature. The USB heat, warm mouse, heated mouse pad, heated computer keyboard pad and mouse hand warmer blanket are available at low prices online. Plus, online shoppers can search to find websites offering free shipping and no sales tax. Search Google for "warm mouse free shipping" to find the best selection.

The warm mouse plugs into the USB port and generates infrared heat to keep the mouse hand relaxed and warm. The same holds true for the heated mouse pad. The heated mouse pad creates a warm surface to place your mouse hand. The warm products are safe for people and the computer. When using the warm mouse and heated mouse pad inside a mouse hand warmer blanket pouch, a very comfortable warm environment is created for the mouse hand.

Keyboard hands get cold, too. A soft, warm, ergonomic heated computer keyboard pad is placed in front of the keyboard. The USB heat, warm keyboard pad creates a comfortable resting place for arms, hands and wrists. It also generates deep healing infrared heat.

Infrared heat penetrates deeply through the skin's layers to the muscle tissue. USB heat is the rage. Warmth derived from the computer provides a cost-effective and energy-efficient source of heat. USB heat delivered from the geek's computer directly to his/her cold, stiff hand muscles is soothing, relieves tension and stress caused by gripping a computer mouse or typing at the keyboard! Plus, infrared heat can offset the onset of computer-related hand injury.

Do you know how to tell if you live with a computer nerd? It's easy, the computer nerd is continuously using the computer, and is attached to the computer in the other room. A friend once told me, "You can tell if a person is a nerd if he/she checks their email before brushing their teeth in the morning!" I thought that was pretty accurate. So, if you know or live with someone who logs-on prior to brushing, there's a pretty good change he/she is a computer nerd!

Gifts for a geek are always a challenge because there's such a wide variety of gadgets available these days at a wide range of prices and functions. As a suggestion, stick to something practical, cost-effective and energy-efficient. For any holiday season, we enjoy getting and giving items with free shipping and no sales tax.

Most computer addicts don't get enough exercise. They sit for long hours glued to their mouse and keyboard. As the months pass and the temperatures begin to drop, so does the tolerance to the chilled air. In an office or at home, a computer geek's mouse hand and keyboard hands can get very cold. The hands become frigid and fingertips become numb. Aside from any medical condition, like carpal tunnel or Raynaud's with poor circulation problems, the computer addict who spends several hours daily mousing their way through the Internet can experience cold computer hands.

USB warm gadgets are fun geek gifts to give and receive. For more information about the value of using USB infrared heat, visit ValueRays.com or the Learning Center at IGMproducts.com.

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